Gothic II System Pack is a mod for Gothic II, created by Guzz aka killer-m, MaGoth, KuDeSnik and alex_draven.
Description:
Gothic 1 - SystemPack — is the system and exec files update package, that modifies and develops game working ability of 'GOTHIC1', 'GOTHIC2: Classic', 'GOTHIC2: The Night Of The Raven', mods and addons based on them.
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Main modifications:
• Package Adaptation for work with WinXP, WinVista, Win7, Win8, WinBlue;
• Package Adaptation for support of 'GOTHIC1', 'GOTHIC2: Classic', 'GOTHIC2: The Night Of The Raven' considering all changes and corrections;
• Automatic dynamic memory and system files patching for all versions of supported games;
• Surround sound system integration - X3DAudio - for all versions of supported games;
• The package uses own *.INI file with partially modifying internal options for all versions of supported games.
Graphics:
• High resolution support;
• Adjusted FOV Hor+;
• Increased world, NPC, portals render distance;
• Balanced correspondence of map sides;
• Ability to shut off LOD;
• Fixed bug with disappearing objects/models when turned on tesselation.
Stability:
• Increased min texture cache threshold;
• Disabled odd stream for resource manager;
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• Disabled cache unloading when minimizing the game;
• Modified low FPS and showing window frame in full-screen mode on Windows 8 and 8.1.
Video:
• Modified scaling duplication in video playback;
• Disabled limitation video file resolution.
Sound:
• Surround audio support on base of X3DAudio/XAudio2. Jasmuheen food of gods pdf.
Virtual file system:
• Highly increased game start and load speed.
Other:
• Fixed problem of game start on Windows 7 over rundll32.exe;
• Fixed problem of game start over Logitech SetPoint driver;
• Fixed problem of camera hitch and disappearing textures on NVIDIA cards;
• Disabled FPS limitation;
• Repaired options of F8 key in test-mode MARVIN;
• Game starts in 32-bit color range;
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• Added ability to set key auto-repeat speed;
• Repaired disability to activate the plug in the Temple of Sleeper;
• Added ability to change game Splash-screen (loading screen);
• Partially modified key bindings;
• Increased max polygons in models;
• Added set model spin speed;
To install:
1. Install game 'GOTHIC2'
2. Install Gothic2_fix-1.30.0.0.exe
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3. Install G2Classic-SystemPack-1.1.exe
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Gothic II - Gothic II System Pack v.1.6 | mod | 2.4 MB | 3/19/2017 | 23.5K | 215 |
Gothic II - Gothic II Fullscreen Fixes | mod | 2.2 KB | 6/16/2019 | 40 | 29 |
Gothic II - ENG | demo | 380.7 MB | 3/18/2005 | 14.6K | 12 |
Gothic 2 Free download
Fight with monsters and dragons
In this game you are a hero that will go outside its castle and will fight with different types of creatures, monsters and dragons. The castle is your home and there you can see the map.Look where are the enemies and go after them. If you want to see the inventory press C.
You must sleep and restore the energy inside your castle. In your journeys outside the fortress you will meet different people and characters. Talk with them and you may receive different clues about the next objectives. The game features a gothic design and theme, like you would expect.
It is part from role playing category and is licensed as shareware for Windows 32-bit and 64-bit platform and can be used as a free trial until the trial period will end. The Gothic 2 demo is available to all software users as a free download with potential restrictions compared with the full version.
Gothic 2 Download
Platforms: | PC |
Publisher: | JoWood |
Developer: | Piranha Bytes |
Genres: | RPG / Classic Role-Playing |
Release Date: | October 17, 2005 |
Game Modes: | Singleplayer |
Doubled in size and difficulty, this excellent add-on isn’t for the faint of heart.
In 2003 Pyranha Bytes pieced together a decent expansion pack for Gothic 2 called Night of The Raven, at first in its native German but then in English courtesy of the release of Gothic 2 Gold. Easily the best reason to pick this up is the fully translated NotR expansion pack, adding not only a new Aztec-themed island to explore but also numerous characters, quests and monsters to the original world of Khorinis. It goes without saying that Gothic II Gold takes much longer to complete and is considerably difficult, but is also superior to Gothic 2 in almost every way.
The story of NotR is neatly folded into the overall plot of Gothic 2. Arriving in Khorinis to face a new threat, you find things are strangely out of place. A shadowy feller with an eyepatch roams the land, bandits have taken over parts of the island and townspeople are mysteriously vanishing without a trace. The Water Mages, which you may remember from the first game, have some clue as to what’s going on but you’ll need to earn their trust before they can help. Your quest will ultimately take you on an expedition to an entirely unknown land of Jharkendar, a place once inhabited by an ancient civilization but which is now teeming with thugs, pirates and treasure hunters.
For those new to the series, gameplay is your typical role-playing stew with an added focus on non-linear adventures and broad dialog. Each advancement in level rewards players with 10 LP’s (Learning Points), which you can then allocate to your base attributes (Strenght, Dexterity, Magic) or learn any number of skills (eg: sneaking, lockpicking, skinning animals, brewing potions, double-handed swordplay, etc.). The only catch is finding the person with the right know-how to teach you his or her trade.
You can befriend bandits and sneak into their camp by wearing their telltale rags.
Jharkendar, the isolated Aztec-themed world mentioned above, has most of the new content native to Gothic 2 Gold. You’ll have a chance to enter Jharkendar as early as Chapter 1, just after completing several initiation quests from the Water Mages. The order of your actions will be completely up to you – wrapping things up in Jharkendar means smooth sailing in the Valley of Mines and viceversa. The quests unlocking Jharkendar involve interacting with many new characters. Although there are no level restrictions, you will need a strong character just to finish the initial quests given by Vatras concerning the missing people (you’ll have to wipe out a bandit camp in that quest). Tau fire warrior conversions calculator.
As you play you’ll doubtless notice the difficulty has been beefed up quite a lot. This was done to appease fans who cried over Gothic 2 being too easy, but it seems a bit much, and you’ll need to put in some extra thought when creating your character. A mage specialized in double-handed combat? Better not. Because Gothic 2 Gold is more punishing to stat misalocation, specifically when raising stats and proficiencies toward higher levels, you’re better off building specialized classes. Difficulty has been upped in numerous other ways as well – enemies have more HP’s, Dragons regenerate health faster, skills and attributes cost more to raise, your items nab less gold and stat-boosting elixirs are notably weaker.
In exchange, numerous items and weapons have been added while old equipment had their damage doubled. Some of the most powerful swords do 200 Damage but have equally insane Strength or Dexterity requirements, often equal to their damage output. What’s worse is the way LP requirements double for each allocated point over a certain threshold (eg: 5 Strength points cost 10 LP’s instead of the usual 5 after you hit 30 Strength). This means that getting to 120 Str doesn’t cost 120 LP’s (or 12 Levels), but 300 LP’s (30 Levels). As such, raising your attributes beyond a certain limit just isn’t feasible.
To counter this yet again, NotR throws in a few extra boosters to aid stat-building. Ancient stone tablets can increase every one of your attributes and combat skills once you can find and read them. Rings, belts and swords are all equal opportunity stat-boosters while elixirs increase your stats permanently, even if by a smaller margin.
Unfortunately, it’s not all roses and sunshine. Every Gothic game needs some level of undeserved tedium and this one has plenty. Bugs and random crashes sometimes occur, including a few aggravating bugs that block quest progression should you choose the wrong dialogue order. In my last playthrough, I completely froze my main quest because I unwittingly spoke to NPC’s in an unintended order, removing an essential dialogue option needed to advance the game into Chapter 4. This is unacceptable. Combining the original quests with the new addon world undeniably made Gothic 2 Gold more bug-ridden than its classic (Hint – use multiple save slots and rotate often). Other issues have yet to be fixed, like the lousy combat controls and a spotty quest journal that neglects to mark anything on your map. Some mods and patches can at least fix the quest progression bugs.
Regardless, NotR ia a rewarding RPG when it works (it mostly does). Arm yourself with patience to counter its awkward combat system and occasionally punishing difficulty as well as the aforementioned quest bugs. Rotate your save slots and keep in mind that you’re in for an incredibly massive adventure.
System Requirements: Pentium III 700 Mhz, 256 MB RAM, 32 MB Video, Win 98/ME/XP
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Tags: Free Download Gothic 2 Gold Full PC Game Review
Gothic II returns players to Khorinis, but the magical barrier around the mines has been removed and players are free to explore the entire island of Myrtana. A civil war rages between the ex-convicts, the militia, and the evil orcs. Three different guild factions -- the paladins, the mages, and the dragonslayers -- exist, and players must choose only one. The economy in Gothic II is depressed and, with merchants demanding outrageous prices for weapons, players may choose to forge their own blades and save money. The developers at Piranha Bytes focused on improving the AI of non-player characters -- monsters present more of a challenge in Gothic II -- and drastically changed the thief system. Pickpockets can be very successful, but the risks are greater. Much like Gothic, the NPCs in Gothic II remember how players behave and react accordingly. Players experience a world where every decision has consequences.
A huge part of the fun of a good role-playing game is 'leveling up' -- improving your character's skills and stats, buying new weapons and armor, and trying them out in the field. An RPG that keeps those perks coming steadily (without ever becoming too easy) is an entertaining game. When they're too few-and-far between, it can be a slog. That's Gothic II's biggest problem: it's simply slow going. You begin the game as the same hero-without-a-name from the original Gothic, but your ordeal has left you weak and without weapons or armor -- in other words, a typical first-level RPG character. You'll have to rebuild the hero from scratch to get to the game's good stuff, and that can take quite a while.
New levels are scarce, especially in the first several hours of the game. That's largely because it's hard to come by monsters your weakened hero can handle; you have to avoid the tougher ones, and you eventually reach a point where you've killed most of the weaker ones and have to spend considerable time just hunting for more.
To make matters worse, your character doesn't improve a whole lot with each new level; your stats and skills don't increase at all. Instead, you get a handful of additional hit points, plus ten learning points you can spend augmenting your strength, dexterity, and mana or acquiring new skills by training with non-player characters you'll encounter. Those ten points don't go very far when it costs five to make any significant advance in any given stat.
Better equipment is hard to come by, too, and moving up to an improved weapon isn't just a matter of having the gold to buy it; it also means spending learning points to augment your strength or agility before you can even equip it, and that means leveling up. The armor situation is even worse -- you can't take it off defeated enemies, and except in rare situations, nobody sells the stuff. You get better armor by advancing in your class and earning the armor associated with your new status. All of this can lead to frustration as you're struggling to level up. You'll find yourself wishing you had better weapons and armor and knowing you're a long way from either.
Combat takes place in real-time, and that adds another layer of difficulty. The action doesn't stop when you access your inventory menu, so the enemy just keeps on attacking while you frantically try to select and use a much-needed item (this is made even more difficult by the bizarre lack of a mouse cursor; you have to select items with the arrow keys). You can assign hotkeys to healing scrolls and spells, but not to potions, so if your character is a fighter with no spells and little mana to spend using scrolls, it's essentially impossible to heal your character during a fight. It can be a dodgy proposition even for a magic user, since even switching to a scroll or spell via hotkeys can take deadly seconds.
The upshot is that you have little choice when a battle turns ugly but to run for your life and hope the enemy isn't very fast or determined; otherwise, you'd better have a recent save to fall back to. You end up avoiding any fight you're not sure you can win, which takes some of the excitement out of the game and further slows the process of building your character.
Gothic II does have its good points. All the dialogue in the game is spoken, and the voice acting is generally decent, with the handful of bad performances or cornball accents coming from minor characters. Graphics range from average to very good; some character models and animations are weak, but the game's environments and items are sharp and detailed.
Gameplay is open-ended, and a given challenge will often have more than one solution. Early in the game, for example, you're asked to come back with proof that you've slain a particularly dangerous monster. The obvious way to get the proof is to find him and kill him -- but you'll have to gain a bunch of levels and acquire much better gear before you can do that. Fortunately, there's another way to get your hands on 'proof' that you've done the deed; it doesn't even require getting within shouting distance of the beast, and you still get a nice chunk of experience points.
Unfortunately, the game's clever touches are overshadowed by its more frustrating elements. Finishing Gothic II can take 50 hours, give or take, but that's less an indication of an epic scope than it is of the game's slow pace.
How to run this game on modern Windows PC?
This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems.
People who downloaded Gothic II have also downloaded:
Gothic, Gothic 3, Heroes of Might and Magic V, Elder Scrolls 3, The: Morrowind, Elder Scrolls IV, The: Oblivion, Diablo 2, Diablo, Elder Scrolls Adventures, The: Redguard
Gothic, Gothic 3, Heroes of Might and Magic V, Elder Scrolls 3, The: Morrowind, Elder Scrolls IV, The: Oblivion, Diablo 2, Diablo, Elder Scrolls Adventures, The: Redguard